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Object-Environment Collision Detection using Onion BSPs
Description : Previously we considered 3D navigation. Stuart Golodetz demonstrates how to detect collisions using onion binary space partitioning. by Stuart Golodetz
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Category: [ Overload test issue ]
How to Program Your Way Out of a Paper Bag Using Genetic Algorithms [XML/HTML]
Description : It is often claimed people cannot program their way out of a paper bag. Frances Buontempo bucks the trend using genetic algorithms. by Frances Buontempo
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Category: [ Overload test issue ]
Editorial: Not So Much a Program, More a Way of Life
Description : In an attempt to continue and improve on the successful formula of previous editorial avoidance techniques, Frances Buontempo considers what a program really is. by Frances Buontempo
Category: [ Overload Journal #118 - December 2013 | Journal Editorial ]
On the Other Side of the Barricade: Job Interviewer Do’s and Don’ts
Description : Interviewing is an important skill which is hard to get right. Sergey Ignatchenko gives advice to get you thinking. by Sergey Ignatchenko
Category: [ Overload Journal #118 - December 2013 | Project Management ]
How to Program Your Way Out of a Paper Bag Using Genetic Algorithms
Description : It is often claimed people cannot program their way out of a paper bag. Frances Buontempo bucks the trend using genetic algorithms. by Frances Buontempo
Category: [ Overload Journal #118 - December 2013 | Programming Topics ]
Object-Environment Collision Detection using Onion BSPs
Description : Previously we considered 3D navigation. Stuart Golodetz demonstrates how to detect collisions using onion binary space partitioning. by Stuart Golodetz
Category: [ Overload Journal #118 - December 2013 | Programming Topics | Design of applications and programs ]
Migrating from Visual SourceSafe to Git
Description : Migrating from one version control system to another is a big change. Chris Oldwood records the trials and triumphs of migrating from VSS to git. by Chris Oldwood
Category: [ Overload Journal #118 - December 2013 | Programming Topics ]
Editorial: Decisions, Decisions
Description : Providing precise definitions can be difficult. For example, what is a program? by Frances Buontempo
Category: [ Overload Journal #117 - October 2013 | Journal Editorial ]
Code as a Crime Scene
Description : Forensic techniques can predict possible future crimes. Adam Tornhill shows how they can be applied to code. by Adam Tornhill
Category: [ Overload Journal #117 - October 2013 | Programming Topics ]
Lies, Damn Lies and Estimates
Description : Predicting how long something will take is hard. Seb Rose takes us on a brief tour through the swamp that is estimation. by Seb Rose
Category: [ Overload Journal #117 - October 2013 | Process Topics ]
YAGNI-C as a Practical Application of YAGNI
Description : YAGNI can seem vague. Sergey Ignatchenko offers a more precise definition. by Sergey Ignatchenko
Category: [ Overload Journal #117 - October 2013 | Programming Topics | Design of applications and programs ]
Has the Singleton Not Suffered Enough
Description : Singletons are much maligned. Omar Bashir considers why. by Omar Bashir
Category: [ Overload Journal #117 - October 2013 | Programming Topics | Design of applications and programs ]
Automatic Navigation Mesh Generation in Configuration Space
Description : Walkable 3D environments can be automatically navigated. Stuart Golodetz demonstrates how navigation meshes achieve this. by Stuart Golodetz
Category: [ Overload Journal #117 - October 2013 | Programming Topics ]
C++ Range and Elevation
Description : C++ provides many features for higher-level programming, but lacks some common ones present in other languages. by Steve Love
Category: [ Overload Journal #117 - October 2013 | Programming Topics | Design of applications and programs ]
Editorial: Learning Fantasy Languages
Description : The last Overload editorial described a Fantasy Language. Now, how do you learn one? by Frances Buontempo
Category: [ Overload Journal #116 - August 2013 | Journal Editorial ]
Hard Upper Limit on Memory Latency
Description : Achieving very low latency is important. Sergey Ignatchenko asks how low can we go. by Sergey Ignatchenko
Category: [ Overload Journal #116 - August 2013 | Programming Topics ]
Simple Instrumentation
Description : Programs often run out of memory or grind to a halt. Chris Oldwood demonstrates how to add instrumentation to your code to track its performance. by Chris Oldwood
Category: [ Overload Journal #116 - August 2013 | Programming Topics ]
Portable String Literals in C++
Description : How hard can it be to make a file in C++ with international text literals in its name? Alf Steinbach shows us. by Alf Steinbach
Category: [ Overload Journal #116 - August 2013 | Programming Topics ]
Dynamic C++ (Part 2)
Description : Previously we saw how to use some simple dynamic features in C++. Alex Fabijanic and Richard Saunders explore more powerful dynamic tools. by Alex Fabijanic and Richard Saunders
Category: [ Overload Journal #116 - August 2013 | Programming Topics ]
Auto – a necessary evil? (Part 2)
Description : Should you declare (almost) everything auto? Roger Orr considers when auto is appropriate. by Roger Orr
Category: [ Overload Journal #116 - August 2013 | Programming Topics ]
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