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Design of applications and programs or CVu Journal Vol 31, #4 - September 2019

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Renovating a Legacy C++ Project
Description : Over time projects tend to become hard to maintain. Alan Griffiths describes how one was improved.
Category: [ Project Management | Design of applications and programs | Overload Journal #98 - August 2010 ]
Single-Threading: Back to the Future? (Part 2)
Description : Multithreading can cause notoriously difficult bugs. Sergey Ignatchenko finds mitigating strategies for programs on servers.
Category: [ Design of applications and programs | Overload Journal #98 - August 2010 ]
Quality Matters: The Worst Form of 'Error' Handling Except For All The Others
Description : Dealing with errors is a vital part of good programming. Matthew Wilson specifies a taxonomy.
Category: [ Design of applications and programs | Overload Journal #98 - August 2010 ]
Scalable Graph Coverage
Description : Optimising data processing is often about compromise. Andy Balaam finds the right balance.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #97 - June 2010 ]
Single-Threading: Back to the Future?
Description : Dealing with multi-threading is notoriously hard. Sergey Ignatchenko learns lessons from the past.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #97 - June 2010 ]
The Model Student: A Game of Six Integers (Part 3)
Description : We now have the tools to analyse the Countdown Numbers Game. Richard Harris is ready to play.
Category: [ Design of applications and programs | Overload Journal #97 - June 2010 ]
The Functional Student: A Game of Six Integers
Description : The Countdown numbers game is a popular challenge. Richard Polton tries a new language to solve it.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #97 - June 2010 ]
The Model Student: A Game of Six Integers (Part 2)
Description : What are the properties of the Numbers Game? Richard Harris continues his analysis.
Category: [ Design of applications and programs | Overload Journal #96 - April 2010 ]
Using Design Patterns to Manage Complexity
Description : Simpler programs are more reliable. Omar Bashir sees how to make improvements.
Category: [ Design of applications and programs | Overload Journal #96 - April 2010 ]
The Predicate Student: A Game of Six Integers
Description : How easily can you solve puzzles? Nigel Eke applies some logic.
Category: [ Programming Topics | Design of applications and programs ]
The Model Student: A Game of Six Integers (Part 1)
Description : In how many ways can you combine a set of numbers? Richard Harris gets counting.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #95 - February 2010 ]
Quality Matters: Diagnostic Measures
Description : How do we catch problems early? Matthew Wilson investigates the recls library.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #95 - February 2010 ]
Quality Matters: Diagnostic Measures (Listings)
Description : Program listings for Quality Matters: Diagnostic Measures
Category: [ Programming Topics | Design of applications and programs | Overload Journal #95 - February 2010 ]
Creating a Framework for the iPhone
Description : Apple's iPhone SDK doesn't allow you to create a Framework. Pete Goodliffe explains how to build one manually.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #94 - December 2009 ]
Project-Specific Language Dialects
Description : Today's languages force a one-size-fits-all approach on projects. Yaakov Belch, Sergey Ignatchenko and Dmytro Ivanchykhin suggest a more flexible solution.
Category: [ Design of applications and programs | Overload Journal #94 - December 2009 ]
The Generation, Management and Handling of Errors (Part 2)
Description : Dealing with errors is a vital activity. Andy Longshaw and Eoin Woods conclude their pattern language.
Category: [ Design of applications and programs | Overload Journal #93 - October 2009 ]
I Think I'll Parse
Description : A parser is a fundamental tool in software development. Stuart Golodetz looks at how you might tackle writing one.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #92 - August 2009 ]
Quality Matters: Introductions, and Nomenclature
Description : There are many aspects of Software Quality. Matthew Wilson introduces us to some of the concepts.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #92 - August 2009 ]
The Model Student: A Primal Skyline (Part 1)
Description : Prime numbers are the 'building blocks' of the integers. Richard Harris investigates how they're combined.
Category: [ Design of applications and programs | Overload Journal #92 - August 2009 ]
The Generation, Management and Handling of Errors (Part 1)
Description : An error handling strategy is important for robustness. Andy Longshore and Eoin Woods present a pattern language.
Category: [ Design of applications and programs | Overload Journal #92 - August 2009 ]

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