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Process Topics or Overload Journal #117 - October 2013
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Organised Chaos
Description : Pete Goodliffe explains why organisation is so important.
Category: [ Process Topics | CVu Journal Vol 28, #2 - May 2016 ]
Description : Pete Goodliffe explains why organisation is so important.
Category: [ Process Topics | CVu Journal Vol 28, #2 - May 2016 ]
Why Collaboration is Key for QA Teams in an Agile World
Description : Agile processes can have an impact on QA departments. Greg Law considers how they can adapt to survive and even thrive.
Category: [ Process Topics | Overload Journal #132 - April 2016 ]
Description : Agile processes can have an impact on QA departments. Greg Law considers how they can adapt to survive and even thrive.
Category: [ Process Topics | Overload Journal #132 - April 2016 ]
The Very Model of a Model Modern Programmer
Description : Pete Goodliffe asks what defines you as a programmer.
Category: [ Process Topics | CVu Journal Vol 27, #4 - September2015 ]
Description : Pete Goodliffe asks what defines you as a programmer.
Category: [ Process Topics | CVu Journal Vol 27, #4 - September2015 ]
The Cat’s Meow
Description : Gail Ollis reports from the App-a-thon World Record attempt.
Category: [ Programming Topics | Process Topics | CVu Journal Vol 27, #4 - September2015 ]
Description : Gail Ollis reports from the App-a-thon World Record attempt.
Category: [ Programming Topics | Process Topics | CVu Journal Vol 27, #4 - September2015 ]
Writing a Technical Book
Description : Adam Tornhill discusses motivation, publishing and how to stay focused without ruining your life.
Category: [ Process Topics | CVu Journal Vol 27, #2 - May 2015 ]
Description : Adam Tornhill discusses motivation, publishing and how to stay focused without ruining your life.
Category: [ Process Topics | CVu Journal Vol 27, #2 - May 2015 ]
What Do People Do All Day?
Description : Thaddaeus Frogley shares his day to day activities as a games programmer.
Category: [ Process Topics | CVu Journal Vol 27, #1 - March 2015 ]
Description : Thaddaeus Frogley shares his day to day activities as a games programmer.
Category: [ Process Topics | CVu Journal Vol 27, #1 - March 2015 ]
Standards Report
Description : Mark Radford brings the latest news from C++ Standardisation.
Category: [ Process Topics | CVu Journal Vol 26, #6 - January 2015 ]
Description : Mark Radford brings the latest news from C++ Standardisation.
Category: [ Process Topics | CVu Journal Vol 26, #6 - January 2015 ]
Playing By The Rules
Description : Pete Goodliffe makes up his own rules.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
Description : Pete Goodliffe makes up his own rules.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
Taming the Inbox
Description : Chris Oldwood shares his tactics for keeping on top of the mail.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
Description : Chris Oldwood shares his tactics for keeping on top of the mail.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
Standards Report
Description : Mark Radford brings the latest news from C++ Standardisation.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
Description : Mark Radford brings the latest news from C++ Standardisation.
Category: [ Process Topics | CVu Journal Vol 26, #5 - November 2014 ]
A Scheduling Technique for Small Software Projects and Teams
Description : Despite myriad scheduling tools, projects still overrun. Bob Schmidt presents some tips for accurate scheduling.
Category: [ Process Topics | Overload Journal #123 - October 2014 ]
Description : Despite myriad scheduling tools, projects still overrun. Bob Schmidt presents some tips for accurate scheduling.
Category: [ Process Topics | Overload Journal #123 - October 2014 ]
Feeding Back
Description : Feedback can be positive and negative. Kevlin Henney contemplates how to make feedback useful.
Category: [ Process Topics | Overload Journal #123 - October 2014 ]
Description : Feedback can be positive and negative. Kevlin Henney contemplates how to make feedback useful.
Category: [ Process Topics | Overload Journal #123 - October 2014 ]
Branching Strategies
Description : Branching can either be embraced or avoided. Chris Oldwood documents the pros and cons of three main branching strategies.
Category: [ Programming Topics | Process Topics | Overload Journal #121 - June 2014 ]
Description : Branching can either be embraced or avoided. Chris Oldwood documents the pros and cons of three main branching strategies.
Category: [ Programming Topics | Process Topics | Overload Journal #121 - June 2014 ]
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Editorial: Decisions, Decisions
Description : Providing precise definitions can be difficult. For example, what is a program?
Category: [ Overload Journal #117 - October 2013 | Journal Editorial ]
Description : Providing precise definitions can be difficult. For example, what is a program?
Category: [ Overload Journal #117 - October 2013 | Journal Editorial ]
Code as a Crime Scene
Description : Forensic techniques can predict possible future crimes. Adam Tornhill shows how they can be applied to code.
Category: [ Programming Topics | Overload Journal #117 - October 2013 ]
Description : Forensic techniques can predict possible future crimes. Adam Tornhill shows how they can be applied to code.
Category: [ Programming Topics | Overload Journal #117 - October 2013 ]
Lies, Damn Lies and Estimates
Description : Predicting how long something will take is hard. Seb Rose takes us on a brief tour through the swamp that is estimation.
Category: [ Process Topics | Overload Journal #117 - October 2013 ]
Description : Predicting how long something will take is hard. Seb Rose takes us on a brief tour through the swamp that is estimation.
Category: [ Process Topics | Overload Journal #117 - October 2013 ]
YAGNI-C as a Practical Application of YAGNI
Description : YAGNI can seem vague. Sergey Ignatchenko offers a more precise definition.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #117 - October 2013 ]
Description : YAGNI can seem vague. Sergey Ignatchenko offers a more precise definition.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #117 - October 2013 ]
Has the Singleton Not Suffered Enough
Description : Singletons are much maligned. Omar Bashir considers why.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #117 - October 2013 ]
Description : Singletons are much maligned. Omar Bashir considers why.
Category: [ Programming Topics | Design of applications and programs | Overload Journal #117 - October 2013 ]
Automatic Navigation Mesh Generation in Configuration Space
Description : Walkable 3D environments can be automatically navigated. Stuart Golodetz demonstrates how navigation meshes achieve this.
Category: [ Programming Topics | Overload Journal #117 - October 2013 ]
Description : Walkable 3D environments can be automatically navigated. Stuart Golodetz demonstrates how navigation meshes achieve this.
Category: [ Programming Topics | Overload Journal #117 - October 2013 ]