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The book is about programming LEGO Mindstorms. That relates to the work of Seymour Papert, the inventor of the programming language for children called LOGO. That language's best-known feature is turtle graphics, which were originally produced with a derivation of Edinburgh University's floor turtles. As a retired teacher of maths and computing, I can see the potential of such hardware. You can imagine my frustration at being confined to a superficial theoretical view of this book. Though hardly ideal, it would have been nice if the attached CD had included some form of software emulation.
The low-level code is in a special purpose simple assembler type language called RCX. The author provides a higher level C like language that he calls NQC. Most of the code in the book is written in this language. It may work but it is clearly the wrong language for the hardware concepts. In my opinion the language should have been the turtle graphics subset of LOGO with possibly some added built in commands to deal with some of the extra facilities that LEGO Mindstorms provides.
Now if the publisher or LEGO like to enable me to do a full review based on testing the related hardware in the context of the book I would be happy to do so.