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Design of applications and programs

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Testing State Machines
Description : State machines are a common design pattern. Matthew Jones seperates their concerns to make testing easier. by Matthew Jones
Category: [ Programming Topics ]
If You Can't See Me, I Can't See You
Description : Knowing where the doors are is only the start. Stuart Golodetz works out what he can see through them. by Stuart Golodetz

The Model Student: A Rube-ish Square (Part 2)
Description : A rube-ish square embodies some simple group theory. Richard Harris explores its properties. by Richard Harris
Category: [ Programming Topics ]
An Introduction to FastFormat (Part 2): Custom Argument and Sink Types
Description : A library should be customisable and have good performance. Matthew Wilson shows how to achieve both. by Matthew Wilson
Category: [ Programming Topics ]