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Everything You Wanted To Know About C ......
Description : Tips and Tricks from Steven Palmer by Steven W. Palmer
Category: [ CVu Journal Vol 1, #2 - Dec 1987 | Programming Topics ]
Structure, Part 2
Description : In the last part we spoke about structure in terms of ignoring detail. We now go on to formalise our thinking. by Colin Masterson
Category: [ CVu Journal Vol 1, #2 - Dec 1987 | Programming Topics ]
Everything You Wanted To Know About C ......
Description : Your problems answered. by Steven Palmer
Category: [ CVu Journal Vol 1, #1 - Oct 1987 | Programming Topics ]
An introduction to ADVSYS
Description : An introduction to this fascinating adventure writing system. by Martyn Dryden
Category: [ CVu Journal Vol 1, #1 - Oct 1987 | Programming Topics ]
Structure, Part 1
Description : How to get some into your C programs! by Colin Masterton
Category: [ CVu Journal Vol 1, #1 - Oct 1987 | Programming Topics ]
Adventures In C
Description : A few thoughts on using C to write Adventure Games by Martin Houston
Category: [ CVu Journal Vol 1, #1 - Oct 1987 | Programming Topics ]
Scalable Graph Coverage
Description : Optimising data processing is often about compromise. Andy Balaam finds the right balance. by Andy Balaam
Category: [ Overload Journal #97 - June 2010 | Programming Topics | Design of applications and programs ]
Single-Threading: Back to the Future?
Description : Dealing with multi-threading is notoriously hard. Sergey Ignatchenko learns lessons from the past. by Sergey Ignatchenko
Category: [ Overload Journal #97 - June 2010 | Programming Topics | Design of applications and programs ]
The Model Student: A Game of Six Integers (Part 3)
Description : We now have the tools to analyse the Countdown Numbers Game. Richard Harris is ready to play. by Richard Harris
Category: [ Overload Journal #97 - June 2010 | Design of applications and programs ]
The Functional Student: A Game of Six Integers
Description : The Countdown numbers game is a popular challenge. Richard Polton tries a new language to solve it. by Richard Polton
Category: [ Overload Journal #97 - June 2010 | Programming Topics | Design of applications and programs ]
The Model Student: A Game of Six Integers (Part 2)
Description : What are the properties of the Numbers Game? Richard Harris continues his analysis. by Richard Harris
Category: [ Overload Journal #96 - April 2010 | Design of applications and programs ]
Using Design Patterns to Manage Complexity
Description : Simpler programs are more reliable. Omar Bashir sees how to make improvements. by Omar Bashir
Category: [ Overload Journal #96 - April 2010 | Design of applications and programs ]
The Predicate Student: A Game of Six Integers
Description : How easily can you solve puzzles? Nigel Eke applies some logic. by Nigel Eke
Category: [ Programming Topics | Design of applications and programs ]
One Approach to Using Hardware Registers in C++
Description : Testing increases software reliability. Martin Moene presents a technique for checking the control of hardware. by Martin Moene
Category: [ Overload Journal #95 - February 2010 | Programming Topics ]
The Model Student: A Game of Six Integers (Part 1)
Description : In how many ways can you combine a set of numbers? Richard Harris gets counting. by Richard Harris
Category: [ Overload Journal #95 - February 2010 | Programming Topics | Design of applications and programs ]
Simplifying the C++/Angelscript Binding Process
Description : Many systems provide a scripting language. Stuart Golodetz shows how to make it easier. by Stuart Golodetz
Category: [ Overload Journal #95 - February 2010 | Programming Topics ]
Quality Matters: Diagnostic Measures
Description : How do we catch problems early? Matthew Wilson investigates the recls library. by Matthew Wilson
Category: [ Overload Journal #95 - February 2010 | Programming Topics | Design of applications and programs ]
Quality Matters: Diagnostic Measures (Listings)
Description : Program listings for Quality Matters: Diagnostic Measures by Matthew Wilson
Category: [ Overload Journal #95 - February 2010 | Programming Topics | Design of applications and programs ]
Shadow Data Types
Description : Hiding implementation details is a good idea. Jon Jagger shows a technique in C that avoids some of the common problems. by Jon Jagger
Category: [ Overload Journal #94 - December 2009 | Programming Topics ]
Creating a Framework for the iPhone
Description : Apple's iPhone SDK doesn't allow you to create a Framework. Pete Goodliffe explains how to build one manually. by Pete Goodliffe
Category: [ Overload Journal #94 - December 2009 | Programming Topics | Design of applications and programs ]
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